Influence
Faction modifier
Scales a faction's institutional influence. The faction's influence multiplier is one plus the sum of every influence bonus it holds from its modifiers and traits, never below zero; the bonuses add up rather than compound. More influence gives a faction more weight in reforms and in any coup it leads or joins.
Sources
7 sources grant this modifier in the 1946 scenario, from -50.00% to +15.00%.
Faction traits (6)
| Source | Value |
|---|---|
| Armed Forces | +10.00% |
| Compromised | -15.00% |
| Corrupt | +10.00% |
| Disciplined | +8.00% |
| Purged | -50.00% |
| Victorious | +15.00% |
Faction modifiers (1)
| Source | Granted by | Value |
|---|---|---|
| Co-opted | Bring Inside the Tent (politics) | +10.00% |